Concept

A humorous, time-management, and puzzle-solving game where players control Alex, a young professional who is trying to make it to a crucial job interview on time. Starting from their apartment, Alex must navigate through a series of quirky obstacles and challenges that will provide an opportunity for them to put their “unique” set of skills to the test.

Genre & Theme

2D platformer with puzzles that blend humor with engaging gameplay, fitting the theme of a quirky, skill-based dash to the job interview game.

Story

This game centers on a character named Alex, who has just secured a last-minute interview for their dream job. After a long period of job searching and countless rejections, this is Alex’s big chance to finally break into the career they’ve always wanted. However, Alex’s life is a bit chaotic, and things have a tendency to go wrong at the worst possible times.

Gameplay

The main objective of the game is for the player to navigate through a series of humorous, real-life-inspired challenges to reach a job interview on time. Each level represents a different phase of the journey, where the player must use clever problem-solving, unique (and often silly) skills, and quick thinking to overcome obstacles that delay them.

The core objectives are:

  1. Make it to the Interview on Time
  2. Use Skills to Overcome Obstacles
Published 21 hours ago
StatusPrototype
PlatformsHTML5
Authorsgarethcheah, noelderoij, Mazui
GenrePlatformer
Made withUnity

Development log

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