Career Quest
Concept
A humorous, time-management, and puzzle-solving game where players control Alex, a young professional who is trying to make it to a crucial job interview on time. Starting from their apartment, Alex must navigate through a series of quirky obstacles and challenges that will provide an opportunity for them to put their “unique” set of skills to the test.
Genre & Theme
2D platformer with puzzles that blend humor with engaging gameplay, fitting the theme of a quirky, skill-based dash to the job interview game.
Story
This game centers on a character named Alex, who has just secured a last-minute interview for their dream job. After a long period of job searching and countless rejections, this is Alex’s big chance to finally break into the career they’ve always wanted. However, Alex’s life is a bit chaotic, and things have a tendency to go wrong at the worst possible times.
Gameplay
The main objective of the game is for the player to navigate through a series of humorous, real-life-inspired challenges to reach a job interview on time. Each level represents a different phase of the journey, where the player must use clever problem-solving, unique (and often silly) skills, and quick thinking to overcome obstacles that delay them.
The core objectives are:
- Make it to the Interview on Time
- Use Skills to Overcome Obstacles
Published | 21 hours ago |
Status | Prototype |
Platforms | HTML5 |
Authors | garethcheah, noelderoij, Mazui |
Genre | Platformer |
Made with | Unity |
Development log
- Mazui's Dev Log #4: What's next20 hours ago
- Gareth's Dev Log #4: Bringing Mobile-Friendly Gameplay to the Browser20 hours ago
- Mazui's Dev Log #3: Level design 1011 day ago
- Gareth's Dev Log #3: Level 1 Complete3 days ago
- Mazui's Dev Log #2: The art7 days ago
- Mazui's Dev Log #1: From ideas to planning7 days ago
- Gareth's Dev Log #2: Our Journey to Mobile-Friendly Controls9 days ago
- Gareth's Dev Log #1: Embarking on the Career Quest Adventure17 days ago
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